Anime Dice Progression Guide: Level Up Fast
Master Anime Dice with this progression guide covering auto roll, auto sell, Luck upgrades, Rebirth, Grades, Traits, and Tower farming for fast money.
If you want to stop spinning your wheels and start printing cash in one of Roblox's most addictive RNG grinders, this anime dice progression guide breaks down the exact loop that veteran players use to snowball from pocket change to quadrillions. Anime Dice looks simple on the surface — roll, place, collect — but the gap between casual players and fast progress comes down to how well you manage Luck, automation, Rebirths, and the Tower. This guide walks through every system in the order you should tackle it, so you always know what your next upgrade should be.
How the Anime Dice Core Loop Works
Helpful resources: complete codes list, beginner guide, and tier list.
Every session in Anime Dice follows the same rhythm: roll for a unit, drag it onto an open square on your plot, collect the cash it generates, and spend that cash on upgrades or better dice. Filling every plot square first gives you a stable income base, then you replace weaker units as better rolls appear.
The catch is that a full backpack and a stale plot will silently kill your income. Community reports consistently show that players who set up auto roll and auto sell early progress several times faster than those who manage rolls by hand. Your job isn't to roll manually — it's to tune the systems that roll for you.
The four pillars you'll juggle are:
- Luck — improves your odds of rolling rarer units
- Money — raises the cash output of your placed units
- Roll Speed — shortens the delay between automatic rolls
- Rebirth — resets your cash for permanent multipliers
The Fastest Early Setup: Auto Roll and Auto Sell
The single best thing you can do in your first five minutes is turn on automation. Click Roll, then Auto, then Hide. Your character will now roll continuously in the background while you handle everything else.
Next, open your backpack and use Equip Best so your strongest units are always on the plot. Then head to the Shop and enable Auto Sell Units, setting a threshold that dumps anything below your current value standard. One player's walkthrough recommended starting around 10 damage and steadily raising the cutoff — from 20k, to 50k, to 100k as your income grows.
| Setting | Where to Find It | Recommended Start |
|---|---|---|
| Auto Roll | Roll menu → Auto → Hide | Immediately |
| Equip Best | Backpack | Every time you roll something new |
| Auto Sell Units | Shop → Sell Units | Start low, raise every session |
| Auto Tower | Tower → Auto → Hide | Once you can clear floors |
Auto selling does double duty: it keeps your backpack from filling with junk and it pays you cash for every unit it deletes. Upgrading the sell value makes each auto-sell worth more, which is why it's one of the best early investments in the game.
Skill Tree Priorities: Luck and Money First
The skill tree is where most new players waste points. Damage, Health, and unit storage look tempting, but they don't move your income in the early game. Here's the priority order that experienced players recommend:
- Luck — the more Luck you stack early, the faster rare units appear
- Money — multiplies the output of every unit on your plot
- Roll Speed — a quality-of-life boost once Luck and Money are solid
- Damage / Health — only matters once you're pushing Tower floors seriously
- Unit Storage — largely skippable, since auto sell handles overflow
The logic is simple: Luck feeds better units, better units feed more cash, and more cash feeds more Luck. Damage and Health only matter inside the Tower, so ignore them until you actually need Tower clears for Gems and rerolls.
Units, Dice Shop, and When to Upgrade Your Best Roll
Your best unit should always be your upgrade priority. Pump cash into its level before spreading upgrades around, because a single high-level unit out-earns a plot full of mediocre ones. One player noted that a 1-in-4-quadrillion Saitama at level 45 was earning roughly 300 trillion per second, while their next-best unit managed only 75 billion — a gap so large that upgrading anything else was pointless.
The Dice Shop sells progressively stronger dice that boost your Luck multiplier. Buy the next dice as soon as you can comfortably afford it, but don't bankrupt yourself — keep enough cash flowing to level your top unit.
| Unit Rarity (1 in X) | Typical Role |
|---|---|
| Under 10,000 | Early filler, auto sell fodder |
| 1 in 100k – 1M | Solid mid-game placeholders |
| 1 in 1B – 1T | Core income carriers |
| 1 in 1Q+ | Endgame carries — upgrade these first |
Rebirth: When and Why to Reset
Rebirth resets your cash but grants permanent Luck and Cash multipliers — community testing puts the first Rebirth multiplier around 2.5x. Crucially, your equipped units, Grades, Mutations, and Traits are all retained, so you never lose your best rolls.
Rebirth costs climb steeply. Early Rebirths cost a few hundred million, then jump to 50 billion, then to 100 SP (Skill Points) and beyond. The smart approach is to Rebirth as soon as the cost is trivial relative to your income, then immediately re-collect and re-invest. Don't hoard cash waiting for a "perfect" moment — the multiplier pays for itself fast.
Grades, Traits, and Gems: The Real Power Spike
Once you're past the basics, Grades and Traits become the biggest multipliers in the game — often bigger than the unit itself. You apply these in the hub menu:
- Grades — applied with Gems, boost income (a D-grade is better than nothing, but A-grade and above are the goal)
- Traits — applied with Trait rerolls, can boost income, damage, or health by huge amounts (community reports cite top traits at 27x income)
Gems and rerolls come primarily from the Tower. Set the Tower to Auto, click Hide, and let it run floors in the background while you manage your plot. Each cleared floor can drop Gems, potions, and reroll currency. One player's two-hour AFK test saw a level 32 unit climb to level 37 and cash rise from 61.08b to 69.71b — modest, but that's passive income while doing nothing.
| Resource | Source | Used For |
|---|---|---|
| Gems | Tower floors, group rewards, codes | Applying Grades |
| Trait Rerolls | Tower, codes, quests | Rolling unit Traits |
| Lucky Spins | Codes, group rewards | Bonus unit rolls |
| Potions | Tower drops | Temporary Luck/income boosts |
A word of caution from player experience: Trait rerolls are far rarer than Grade Gems, and chasing a top-tier trait can burn thousands of rerolls. One content creator spent two full days rerolling and never landed a red-tier trait. Conserve rerolls and settle for strong-but-not-perfect rolls early on.
Codes, Daily Rewards, and Quests
Codes are the fastest injection of free resources in Anime Dice. Community-tracked codes have included entries like 100K CCU, 20K CCU, 5K CCU, 1K CCU, UPDATE1 through UPDATE3, RELEASE, and DAY2 — though code availability changes over time, so verify current ones before redeeming.
Two important tips from player experience:
- Timing matters. Some codes trigger Lucky Spins immediately on redemption. Saving them until your Luck is higher means better pulls from the same code.
- Claim everything daily. Daily rewards, group rewards (joining the official group grants Gems and rerolls), and quests all stack up quickly.
Quests are easy to overlook. Rolling a thousand times or clearing Tower floors completes quests passively, so check the quest menu regularly and claim completed ones.
Building a Passive AFK Income Loop
The endgame of Anime Dice progression is a self-sustaining loop. Here's the setup that works:
- Fill every plot square with your best units
- Enable Auto Roll and Auto Sell at an aggressive threshold
- Run the Tower on Auto for Gems and rerolls
- Check in periodically to claim cash and apply upgrades
- Rebirth whenever the cost is trivial
- Spend Gems on Grades and rerolls on Traits for your top unit
For longer sessions, some players use cloud phone tools to run Roblox in a separate environment, which reduces battery drain and heat on their main device. Whatever method you choose, always monitor the first few minutes after a rare roll or Rebirth — unit positions and menus can shift, and a misclicked automation point can stall your whole loop.
For official game info and updates, check the Roblox Anime Dice page and the game's community group.
Frequently Asked Questions
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